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"The Evolution of Hit Tennis" Mark Johnson & Rob Hunter, Focused AppsAdd to Queue

  • Posted by : GameDesignCon

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  • Date posted : Jan 01, 1970

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"The Evolution of Hit Tennis" - Mark Johnson & Rob Hunter Mark Johnson and Rob Hunter, a 2-person indie studio, discuss the creation of their 20 million download strong iOS game, Hit Tennis. They will talk about its 3 year evolution, and how game design was shaped by analytics, feedback, and market forces. For us, marketing isn't something you do after finishing your game, it's a core part of game design itself. --- The Game Design Conference was created to give game designers a place to gather and learn from each other. With a number of varying and expanding approaches, tools, best practices, and advice to be had, there's a lot of new information to wrap your head around. And the best way to learn is to spend time with people who are actually working as game designers, perfecting their craft and bestowing their knowledge to you. The Game Design Conference provides a variety of forums for learning, from workshops and sessions with experts to the in between, where attendees informally connect and share questions, knowledge, and perspectives with their peers. Website: http://gamedesigncon.com/ Twitter: http://gamedesigncon Facebook: http://facebook.com/gamedesignconference

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